Update - EaglercraftX 1.8 u47
Singleplayer performance fixes, RTL text fix, EaglerX plugin security fix, concurrency improvements
विज्ञापन
EaglercraftX 1.8 u47
- Made singleplayer load way fewer unnecessary chunks
- Fix singleplayer entity tracking radius when changing render distance
- Fix lag caused by biome color lookups in chunk rendering
- Added some patches from spigot, paper, and pandaspigot to the integrated server
- Reduced memory usage with primitive collections
- Made shared world packet compression a little faster
- Made the reprojected raytraced reflection shader faster
- Fix arabic and hebrew text not rendering correctly
EaglerXBungee 1.3.5 and EaglerXVelocity 1.1.6
- Fix skin service vulnerability
- Rewrite code to use ConcurrentHashMap for less lock contention
- Remove some unnecessary encoders from the pipeline
- Make velocity plugin work on the latest version of velocity
Historic downloads for this update are unavailable at this time.
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